Breakin' the Louvre: Notes From a One-Day Multiplayer Hackathon With AI in the Loop
At a recent Olio Apps hackathon, teams were given a clear assignment: build a multiplayer game in one day, using a generative AI code assistant. One team's response became Breakin' the Louvre, a three-player heist game that reveals what happens when AI isn't just present, but required.
Cloud Strategist